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Author: Mark L. Murphy
Publisher: CommonsWare, LLC
Keywords: development, android, guide, coder’s
Number of Pages: 468
Published: 2009-02-06
ISBN-10: 0981678009
ISBN-13: 9780981678009
Welcome to the Book! Thanks! Thanks for your interest in developing applications for Android! Increasingly, people will access Internet-based services using so-called "non-traditional" means, such as mobile devices. The more we do in that space now, the more that people will help invest in that space to make it easier to build more powerful mobile applications in the future. Android is new – at the time of this writing, there are no shipping Android-powered devices – but it likely will rapidly grow in importance due to the size and scope of the Open Handset
51903

Author: Jono Baco
Publisher: O’Reilly Media
Keywords: participation, new, building, community, art
Number of Pages: 576
Published: 2012-05-30
ISBN-10: 1449312063
ISBN-13: 9781449312060
Online communities provide a wide range of opportunities for supporting a cause, marketing a product or service, or building open source software. The Art of Community helps you recruit members, motivate them, and manage them as active participants. Author Jono Bacon offers experiences and observations from his 14-year effort to build and manage communities, including his current position as manager for Ubuntu. Discover how your community can become a reliable support network, a valuable source of new ideas, and a powerful marketing force. This expanded edition shows you how to keep community
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Author: Al SweigartBrand Brand AlbertSweigartCategory
Publisher: Albert Sweigart
Keywords: python, games, computer, own, invent
Number of Pages: 438
Published: 2010-05-01
ISBN-10: 0982106017
ISBN-13: 9780982106013
"Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http://inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including usin
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